Service 05 / 08
UI/UX Design
As a UI/UX design agency, we aim for design users never notice because it just works. We combine user research, clean visual design and UX patterns that have earned their keep to create interfaces that feel effortless, build trust and turn visitors into customers.
(01)Overview
What is UI/UX Design?
UI/UX design is shaping how a product looks and works, through research, user flows, wireframes and a polished interface, so it's intuitive, on-brand and built to convert. Arrowbin designs web and mobile apps for founders and product teams, and a focused product or website usually takes 4–8 weeks from research to dev-ready designs.
- 01ResearchGrounded in real users
- 02Design systemConsistent at scale
- 03ConvertUsable, on-brand UI
Is this for you?
If users get stuck or give up, let's look at why.
- Products that feel clunky or confusing to use
- Teams that need a design system for consistency
- Founders shaping a product before building it
- Brands that want a polished, conversion-ready interface
What you get
- 01
User-centered
Research and usability testing ensure we design for real people, not assumptions.
- 02
Conversion-focused
Every screen is crafted to guide users toward the action that matters.
- 03
Design systems
Reusable component libraries that keep your product consistent and fast to build.
- 04
Accessible by default
WCAG-compliant contrast, focus states and semantics built into every design.
(02)Wireframe to final
Structure first, then the polish
◧ WireframeFinal UI ◨
A finance dashboard shown half as a grey wireframe and half as the finished, coloured interface.
(03)UX audit
Small fixes, big difference
Here's a sign-up form like many we audit. Fix the problems one by one and watch it change. None of them is dramatic; together they decide whether people finish.
UX score
38/100
5 issues left
(04)Design systems
Change one token, update every screen
A design system turns your brand into rules that code can follow. Try it: every component below reads from the same three tokens.
--radius: 12px;
--space: 1rem;
Quarterly report
Revenue is up 18% on last quarter. Three accounts need a follow-up this week.
75%
(05)Process
How we deliver
Flows are settled in wireframes before visual design starts, so changes stay cheap.
- 1
Step 011–2 weeks
Research
We get to know your users, your goals and who you're up against.
- 2
Step 021–2 weeks
Wireframe
We work out the flows and layouts before anyone touches visuals.
- 3
Step 032–4 weeks
Design
We turn the wireframes into polished, on-brand interfaces.
- 4
Step 041 week
Handoff
We hand over dev-ready files and a design system your team can build on.
(07)How we work together
Three ways to start
Design starts as a fixed project. If we build it too, the same team carries on, or a care plan keeps the UI in shape.
- Most popular
Project
Research to dev-ready Figma files, with a fixed estimate.
Best for a new product or a full redesign.
- User research and flows first
- Clickable prototype to test
- Figma files and a design system
- For growing products
Product team
Designers and engineers on your roadmap, month to month.
Best when design and build should not be handed off.
- Designs built by the same team
- Usability checks on new features
- Design system kept up to date
- After launch
Care plan
Small UI fixes and checks so the product stays easy to use.
Best for live products after a redesign.
- Dev hours for UI fixes each month
- Broken layouts fixed as found
- Monitoring and security updates
(08)Guides
Read before you build
- Product11 min read
MVP vs Prototype vs POC: Which Should You Build First?
MVP vs prototype vs POC: what each one proves, how long each takes, what each can't tell you, and a simple path for deciding which to build first.
Read the guide→ - Guides13 min read
How to Choose a Software Development Company in 2026
A practical 2026 guide to choosing a software development company: the criteria that matter, the questions to ask, and the red flags to avoid.
Read the guide→
UX (user experience) design is about how a product works: the flows, the structure, whether people can get things done. UI (user interface) design is about how it looks, from visual style to typography and components. We do both as one process rather than handing them off between teams.
Yes. You get organized Figma files with components, tokens and specs, plus a design system your developers can build from directly.
Yes. We start with a UX audit to find where users get stuck, then redesign against measurable goals like higher conversion and better retention.
A focused product or website usually takes 4–8 weeks from research to dev-ready designs. A UX audit of an existing product takes 1–2 weeks. Larger platforms with a full design system take longer, and we agree the timeline up front.
Yes, always. We design to WCAG 2.2 AA: readable contrast, clear focus states, large enough tap targets, proper labels and error messages. It makes the product better for everyone, not only people using assistive tech.
Yes. Designers and engineers work on the same team, so designs are made to be built and nothing gets lost in handoff. You can also take the Figma files and design system to your own developers.
User flows, wireframes, a clickable prototype, final screens for every state and breakpoint, and a design system with components and tokens in Figma. You own all of it.
(10)Pairs well with
Often combined with
- Service 01Custom Software DevelopmentWe build what we design: internal tools and web platforms, made by the team that drew the screens.
- Service 03Mobile App DevelopmentThe designs become iOS and Android apps, built by the same team that drew them.
- Service 02E-commerce DevelopmentStore designs built into a fast storefront, with payments and delivery wired in.
(11)Your move
Let's build
something loud
Send us the product, or just the idea. We'll tell you what research it needs and what the design costs, usually within a day.


